I was already pretty pleasently surprised in the tutorial: the game controlled A LOT more smoothly than the first one did, and it introduced a lot of common sense quality of life things that I missed in the first one: reloading and crouching via a single button, easier interaction with items etc. Full of SPOILERS and details of the plot, of course. It was an OVERWHELMING upgrade over the first game in basically every aspect.īelow you can read my thoughts on the game’s most important/impressive (to me) aspects in a roughly chronological order as the plot developed. Well… I did recently finish playing System Shock 2 for the first time and I must say – I found it to be a GREAT game and I enjoyed my time with it immensly! It was one of the few games recently that actually made me stay up all night because I wanted to explore „just a little bit more”. You can read about it here, if you want: īut to be honest, I only played the first one because of all the praise I’ve heard about the SECOND one – I just didn’t want to enter the franchise from the middle and hoped that playing through 1 will give me more appreciation of how 2 developed and improved upon it’s concepts. I did play System Shock 1 recently, and to put it shortly: I wasn’t overly impressed with it as a newcomer playing it nowadays.
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